Author Topic: Blue Ball Hill  (Read 2535 times)

Simoni

    Reputation: 24
Blue Ball Hill
« on: February 21, 2012, 03:08:20 pm »
February 21, 2012, 03:08:20 pm
Below done in Lumion 1 SP 2 Build 8, ok I need to upgrade.

cbcarch

    Reputation: 4
Re: Blue Ball Hill
« Reply #1 on: February 21, 2012, 03:18:00 pm »
February 21, 2012, 03:18:00 pm
Simoni,

Very nice work!

I like the "soft" DOF look, and the lighting is great.

How large is the site ( in sq km or miles )? It looks very large.
and how did you accomplish modeling the site?

Congrats!  ;)

Simoni

    Reputation: 24
Re: Blue Ball Hill
« Reply #2 on: February 21, 2012, 05:06:45 pm »
February 21, 2012, 05:06:45 pm
Thanks glad you like it, the site is probably a couple of kilometres by a couple of kilometres, modelled in google earth, probably 4 google terrains stuck together. The buildings in the streets were mainly a group of foreground buildings grouped and duplicated, imported into Lumion as separate groups to stop weird stuff happening.

Architectural Innovation

    Reputation: 13
Re: Blue Ball Hill
« Reply #3 on: February 21, 2012, 05:09:40 pm »
February 21, 2012, 05:09:40 pm
Absolutely beautiful! Great job!!

Bob
Robert A. Christman

MyRho

    Reputation: 0
Re: Blue Ball Hill
« Reply #4 on: February 21, 2012, 05:31:11 pm »
February 21, 2012, 05:31:11 pm
Very nice.

RAD

    Reputation: 32
Re: Blue Ball Hill
« Reply #5 on: February 21, 2012, 11:02:53 pm »
February 21, 2012, 11:02:53 pm
Big world.  Nice share  :)

BMcIsaac

Re: Blue Ball Hill
« Reply #6 on: February 22, 2012, 03:28:43 pm »
February 22, 2012, 03:28:43 pm
That is very good...among other things the last birds-eye scene is superb. I like it when someone takes the time to plant scenes the way nature does (it takes time)....and I'm sure with good reference from nature. The detail in the houses...moldings/windows is so nice to see.
You don't need help but if I had a suggestion....the hedges...and in some scenes the roof trough and facia.
Fantastic job...thanks for the share!

ATTRIUM

    Reputation: 7
Re: Blue Ball Hill
« Reply #7 on: February 24, 2012, 03:03:49 am »
February 24, 2012, 03:03:49 am
Very good!!
great cameras and model.
It´s amazing, but I would set a little less DOF.
and add some bird sounds.
I founded on the net some free sounds for download.
http://www.freesound.org/search/?q=bird
try it!
amazing job!!

Simoni

    Reputation: 24
Re: Blue Ball Hill
« Reply #8 on: February 24, 2012, 07:34:54 pm »
February 24, 2012, 07:34:54 pm
Thanks yes will try them, great sounds, good to have on repeat in the background when I am working.

vishal2

    Reputation: 2
Re: Blue Ball Hill
« Reply #9 on: February 27, 2012, 06:31:16 pm »
February 27, 2012, 06:31:16 pm
hey mate.. can you please tell me how did you get that god rays effect... i am not able to get that in my animations..is fog always needed to get this effect??.. i am looking for this effect in daytime and bright sunlight.. anybody please help..

Re: Blue Ball Hill
« Reply #10 on: February 28, 2012, 06:36:52 pm »
February 28, 2012, 06:36:52 pm
There's a god ray effect in the movie section. It's very simple. Just apply it and tweak some settings. The rays always come from the sun so if you face away from the sun they are faded out.

blendman

    Reputation: 26
Re: Blue Ball Hill
« Reply #11 on: March 05, 2012, 07:32:44 am »
March 05, 2012, 07:32:44 am
Yes,  this is very nice indeed.  I esp.  like the "soft" DOF look already noted.  God rays might help, but subtlely applied/used.

Regards,

blendman