Author Topic: A HOUSE  (Read 2590 times)

Nico RVArq.com

    Reputation: 58
A HOUSE
« on: June 06, 2011, 08:27:09 am »
June 06, 2011, 08:27:09 am
When the animation has finished I go up the link of vimeo.
Greetings.

Re: A HOUSE
« Reply #1 on: June 07, 2011, 05:51:03 pm »
June 07, 2011, 05:51:03 pm
Nice as always :D

Nico RVArq.com

    Reputation: 58
Re: A HOUSE
« Reply #2 on: June 08, 2011, 11:27:41 am »
June 08, 2011, 11:27:41 am
Thanks.

Gilson Antunes

    Reputation: 123
Re: A HOUSE
« Reply #3 on: June 08, 2011, 01:16:19 pm »
June 08, 2011, 01:16:19 pm
very good Nicolas
I would use a little more reflection in the water and in glasses,
also a little larger scale bum water

Hugs
Gilson Antunes
GTX 1080Ti / GTX Titan X / Win7 / (TM) i7-6700K CPU @ 4,00GHz / RAM 64Gb DDR-4 / SSD 1,5Tb

Nico RVArq.com

    Reputation: 58
Re: A HOUSE
« Reply #4 on: June 08, 2011, 02:53:55 pm »
June 08, 2011, 02:53:55 pm
Hi Gilson, I have a fear of reflection, I prefer to low them and avoid those reflections scaled.

Gilson Antunes

    Reputation: 123
Re: A HOUSE
« Reply #5 on: June 08, 2011, 04:13:08 pm »
June 08, 2011, 04:13:08 pm
Ok
Gilson Antunes
GTX 1080Ti / GTX Titan X / Win7 / (TM) i7-6700K CPU @ 4,00GHz / RAM 64Gb DDR-4 / SSD 1,5Tb

jordan230

    Reputation: 13
Re: A HOUSE
« Reply #6 on: June 10, 2011, 08:59:49 pm »
June 10, 2011, 08:59:49 pm
Hi Nicolas, as always, incredible work, congratulations.

Let me ask you a question , I like your atmospheric settings in all your movies, very impressive. Can you share with us what values for the settings do you used, focal leght, contrast, sso, etc. I think the detail looks really impressive and professional.

Thank you... saludos!!!

Nico RVArq.com

    Reputation: 58
Re: A HOUSE
« Reply #7 on: June 10, 2011, 09:16:56 pm »
June 10, 2011, 09:16:56 pm
There is no problem at all, but apparently with the new tonemapping, I would not keep those parameters that had maintained job to job.
In fact makes me want to render all over again,  :-D.
Look at the bottom of this page:

http://lumion3d.com/forum/index.php?topic=1245.msg7482#msg7482

Re: A HOUSE
« Reply #8 on: June 11, 2011, 11:09:54 pm »
June 11, 2011, 11:09:54 pm
The new tone mapping is different indeed. We also tweaked the SSOA a bit for better results. The falloff function for the SSOA is now more diffuse. With the old SSOA grass would get more black than it is now for example.