Author Topic: 1st Lumion movie  (Read 2119 times)

Christian de Leeuw

    Reputation: 3
1st Lumion movie
« on: March 08, 2011, 03:39:58 pm »
March 08, 2011, 03:39:58 pm
1st movie made with Lumion for an architectural contest:


Overlapping objects cause some flicker, but we're pretty satisfied with this first movie.

Aaron

    Reputation: 80
Re: 1st Lumion movie
« Reply #1 on: March 08, 2011, 03:56:51 pm »
March 08, 2011, 03:56:51 pm
Can't you get rid of most of the flickering? It's quite dominant atm.
Did you choose the speed of the clouds on purpose? I'm wondering if the camera-pass through the street
wouldn't look better if the clouds moved more insync with the speed of the camera (slower).
Not sure on the sizeable edgesoftness. Perhaps for the start of a particular pass and the end (blur in, blur out so to speak) but on some parts it looks like it distracts instead of putting the focus on the scene.
Main thing is the flickering though. The scene looks pretty comprehensive and has many nice small details.
I also like the colors, it feels like a happy place to have a house :D

Christian de Leeuw

    Reputation: 3
Re: 1st Lumion movie
« Reply #2 on: March 08, 2011, 04:11:52 pm »
March 08, 2011, 04:11:52 pm
We already lost most of the flickering, but still, after moving up objects by 10cm, there's some flickering. We'll have to think about it next time when building a new scene.
There's still a lot to learn, like you said, animating clouds and other effects/settings. Tnx for giving feedback.

Re: 1st Lumion movie
« Reply #3 on: March 08, 2011, 04:25:59 pm »
March 08, 2011, 04:25:59 pm
We already lost most of the flickering, but still, after moving up objects by 10cm, there's some flickering. We'll have to think about it next time when building a new scene.
There's still a lot to learn, like you said, animating clouds and other effects/settings. Tnx for giving feedback.

Flickering is caused by coplanar polygons. The solution is to either not model 2 polygons in the same plane or to go to the material editor and giving one of the materials a small offset. It's quite simple actually.

Good work on the movie!

Brian Hengelsberg

    Reputation: 43
Re: 1st Lumion movie
« Reply #4 on: March 08, 2011, 05:25:12 pm »
March 08, 2011, 05:25:12 pm
Nice quick video.  On the first couple of models i had done we had a fair amount of flicker.  Knowing the reasoning, and playing with the depth offset slider has helped to change the way i model when i know how Lumion will treat the import.  You will learn more about the software everyday, and effects and light will become much easier.  For my lighting i generally look at my animation path, find a keyframe that i want to focus on how the lighting will look, and make adjustments from there.  I do that by shooting stills of that area, and then tweeking, shoot another still, etc. untill i am happy with the lighting.  Generally this will translate to good lighting on the entire video (most of the time  ::) Overall great first video attempt.  Keep experimenting, we look forward to your next vid  :-D