Aquatique

Author Topic: Aquatique  (Read 2331 times)

Francan

    Reputation: 31
Aquatique
« on: September 17, 2012, 12:01:11 pm »
September 17, 2012, 12:01:11 pm
Hello

Here is one of my second job with Lumion

Dell T7400 Bi-xeon 3.16 - 32 Go - GTX 670 4 Go - win 7-64

15 h of render in 1920x1080 - 60fps * * * with extra frame edge - 12.70 / frame

It is possible to make the sprays of water more realistic ?

It's a pity that I don't have characters who move in water and something that represents some eddies on the surface of water when there are  people who swim.

This project allowed me to sign for another aquatic project.

Thank you Lumion  :D :D :D


Re: Aquatique
« Reply #1 on: September 17, 2012, 12:28:07 pm »
September 17, 2012, 12:28:07 pm
Great to hear about the success and new work! :)

Might be that the other super users have a few tricks about water, but it might be an idea to try some small "fog" effects where the water is supposed to splash? Atleast try it out, pull it down half way into the water splashing area maybe (I am not an arch vis practitioner by the way)




Derekw

    Reputation: 33
Re: Aquatique
« Reply #2 on: September 17, 2012, 01:20:03 pm »
September 17, 2012, 01:20:03 pm
Nice work Francan. Great atmosphere and very real!

Re: Aquatique
« Reply #3 on: September 17, 2012, 08:53:06 pm »
September 17, 2012, 08:53:06 pm
Great work.
thanks for sharing

Re: Aquatique
« Reply #4 on: September 18, 2012, 12:43:30 am »
September 18, 2012, 12:43:30 am
That's really nice.  The detail in the surrounds and people etc make it real.

Interesting to see done in 60fps, what made you choose that one over say the 30fps?

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Francan

    Reputation: 31
Re: Aquatique
« Reply #5 on: September 18, 2012, 06:55:59 pm »
September 18, 2012, 06:55:59 pm
Hello Truls
I tried your advice but I am not satisfied again with the result. I am going to try again and again.
Thank you Mr. Derekw and thank you Arch Blvd for your characters of swimming pool.
Thank you has you Peterm, I tried to do my best, but it is not won.
Why 60 fps? I find that on a TV HD of large size, the video is more fluid and of better quality.
But the calculation is a lot longer.