Author Topic: Lumion 2.0 RELEASED!  (Read 30304 times)

Derekw

    Reputation: 35
Re: Lumion 2.0 RELEASED!
« Reply #15 on: December 18, 2011, 04:20:06 am »
December 18, 2011, 04:20:06 am
I purchased Lumion 1 after October 1, along with a 2 plugins. I understand that I get a free upgrade to Version 2.0 but I can't seem to find the download link to enable me to do this? Only an option to purchase or preorder the software. Can anyone help?
Sketchup Pro - Z390 Aorus Ultra - i9 9900K 3.60 GHz - Corsair Vengeance LPX 32 GB - Asus RTX 2080 Ti Turbo 11 GB - Samsung 970 Evo Plus 1 TB - Corsair AX850 Titanium.

blendman

    Reputation: 27
Re: Lumion 2.0 RELEASED!
« Reply #16 on: December 18, 2011, 06:12:08 am »
December 18, 2011, 06:12:08 am
Dear Lumion users,

We are proud to announce the release of Lumion 2!

Here are some of the highlights:

  • New high-quality lighting, including support for artificial lights (IES).
  • New sky rendering system: New cloud types, and a night sky with moon and stars.
  • AutoDesk® AutoCAD® (DWG, DXF) and Revit® Architecture 2012 support.
  • New weather effects: Snow & rain.
  • New artistic movie filters: Pencil, Watercolor and Manga.
  • New Animation Plug-in: Curved animations, animated cross section and "sky drop" effect.
  • Character Plug-in expansion: 7 walking 3D people + 7 idle 3D people.
  • New Model Plug-in: 249 Indoor + 62 Outdoor + 25 Transport models.
  • 150 new materials included.
  • Completely revamped user interface.

Lumion 2 is available to all Lumion 2 license holders in the Customer Area!

Public announcement + details on the website will be published on Monday!

Enjoy!

Best regards,
The Lumion Development Team

==========================

HELP!  Remko or Arthur,

Please note:  no download link for Lumion 2.0 Basic, in my Customer Area!  Despite having made payment some weeks ago!  :(
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Ferry

    Reputation: 0
Re: Lumion 2.0 RELEASED!
« Reply #17 on: December 18, 2011, 09:01:31 am »
December 18, 2011, 09:01:31 am
Arthur mentioned to me that some users who are eligible for the free 2.0 upgrade still need to receive their key and link. I am sure Arthur will take care of that quickly.

blendman

    Reputation: 27
Re: Lumion 2.0 RELEASED!
« Reply #18 on: December 18, 2011, 09:10:35 am »
December 18, 2011, 09:10:35 am
Thanks Ferry, Obviously the discussions and postings are driving us to be updated mad, hehehe , but patience is a virtue, so the saying goes!

Many thanks for your quick response.

Regards,

blendman
Kit:  ASUS ROG Strix Scar II
OS: Windows 10 Home
Processor: Intel Core i7-8750H
Graphics: Nvidia RTX 2070 with 8GB GDDR6 VRAM
Memory: 16GB DDR4 RAM
Storage: 1TB SSH + 256GB PCI-E
Display: 15.6-inch FHD, 144Hz refresh with 3ms response time

Re: Lumion 2.0 RELEASED!
« Reply #19 on: December 18, 2011, 09:37:59 am »
December 18, 2011, 09:37:59 am
People who have a key with LUM2COM or LUM2ULT can download and run Lumion 2 already. People with upgrade keys, can download and run Lumion 2 after entering their upgrade key in the customer area.

If you bought Lumion 2 after october 1, and still have a Lumion 1 license, you will receive the new key shortly.

byzantium1200

    Reputation: 43
Re: Lumion 2.0 RELEASED!
« Reply #20 on: December 19, 2011, 12:01:56 pm »
December 19, 2011, 12:01:56 pm
Now we have normal maps working properly.  :-D

Re: Lumion 2.0 RELEASED!
« Reply #21 on: December 19, 2011, 02:48:42 pm »
December 19, 2011, 02:48:42 pm
Now we have normal maps working properly.  :-D

Materials has been greatly improved.

- 147 new presets
- Better reflective glossiness
- New Configurable fresnel factor for both reflection and rim lighting
- New Saturation setting
- New Reflection colorize

Gilson Antunes

    Reputation: 126
Re: Lumion 2.0 RELEASED!
« Reply #22 on: December 19, 2011, 03:10:15 pm »
December 19, 2011, 03:10:15 pm
VERY GOOD!!!!
Gilson Antunes
GTX 1080Ti / GTX Titan X / Win7 / (TM) i7-6700K CPU @ 4,00GHz / RAM 64Gb DDR-4 / SSD 1,5Tb

Re: Lumion 2.0 RELEASED!
« Reply #23 on: December 19, 2011, 03:41:53 pm »
December 19, 2011, 03:41:53 pm
GREAT

Whaat

    Reputation: 1
Re: Lumion 2.0 RELEASED!
« Reply #24 on: December 19, 2011, 08:05:25 pm »
December 19, 2011, 08:05:25 pm
Awesome!  Great job guys! 

Was there any improvements to Z-fighting?  Or did I miss that part?

A torrent link would be nice.  Otherwise, I usually have trouble with such a large download.

Thanks!

Ferry

    Reputation: 0
Re: Lumion 2.0 RELEASED!
« Reply #25 on: December 19, 2011, 09:03:30 pm »
December 19, 2011, 09:03:30 pm
We did try to improve auto zfighting. But if you used depth offset you could already fix z fighting in Lumion 1.0 Together with the front and back plane offset in the movie effect.

But we added that if you import your model we try to detect if your model is modeled ugly in that planes overlap. So we will try to set the depth slider for you a little bit. This might still need manual adjustment though.

dimitris

    Reputation: 4
Re: Lumion 2.0 RELEASED!
« Reply #26 on: December 20, 2011, 01:20:15 pm »
December 20, 2011, 01:20:15 pm
one quick question

how can i import my projects from lumion 1 to lumion 2????

kinda in a hurry

Gaieus

    Reputation: 44
Re: Lumion 2.0 RELEASED!
« Reply #27 on: December 20, 2011, 01:27:15 pm »
December 20, 2011, 01:27:15 pm
...In Windows 7, copy these files:
C:\Users\Username\Documents\Lumion\Scenes -> SceneName.spr and SceneName.sva

And paste them into this folder:
C:\Users\Username\Documents\Lumion 2\Scenes

You will also need to copy-paste the user-imported models you're using in that scene from Lumion/Library to Lumion 2/Library. Each model consists of up to 4 files, depending on whether you have modified the materials and textures of the imported model.
Gai...

dimitris

    Reputation: 4
Re: Lumion 2.0 RELEASED!
« Reply #28 on: December 20, 2011, 01:49:31 pm »
December 20, 2011, 01:49:31 pm
thank you so much...

Re: Lumion 2.0 RELEASED!
« Reply #29 on: December 20, 2011, 02:00:08 pm »
December 20, 2011, 02:00:08 pm
one quick question

how can i import my projects from lumion 1 to lumion 2????

kinda in a hurry

Note that you will need to tweak some settings here and there. Doing a direct import will probably give you a scene with too much ambient or something similar. The materials have completely changed so they will need some small modifications too.